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Castlevania Symphony Of The Night Online

Several glitches have been discovered in Castlevania: Symphony of the Night, and they are organized here into Major Glitches, Small-scale Glitches, and Save Corruption to help in understanding which glitches are legal for a given category of speedrunning the game.

Contents

  • 1 Major Glitches/Skips
    • one.1 Expiry Skip
      • one.1.1 Neutron Bomb Death Skip
      • 1.1.two Spell Death Skip
      • 1.ane.3 Big Toss Expiry Skip
    • ane.ii Shop Glitch
      • 1.two.1 Faerie Menu Shop Glitch
      • 1.2.2 Sword Brothers Shop Glitch
    • 1.3 Wolf Floor Clip
      • 1.3.1 Library Floor Clip
    • 1.4 Richter Skip
      • ane.4.1 Wolf Method Richter Skip
      • 1.4.2 Bat Method Richter Skip
      • 1.iv.3 Breakless Richter Skip
    • 1.5 Relic Skip
      • ane.5.1 Heart Refresh Relic Skip
  • 2 Minor Glitches
  • 3 Save Corruption

Major Glitches/Skips

Major glitches are not allowed in the Glitchless categories. All major glitches are allowed in the Whatever% NSC category with the sole exception of Save Corruption, detailed in its own section below.

Death Skip

Death Skip is the first major glitch y'all perform in Alucard Any% NSC, and there are multiple known methods for performing it. It is a crucial glitch to perform in Alucard Any% NSC, considering it allows Alucard to keep his starting equipment, which the game ordinarily takes away from you when you lot starting time see Expiry. The Standard method of executing this pull a fast one on uses the Neutron Bomb gained during the Prologue, and it and the other methods are detailed below.

Neutron Bomb Death Skip

Both this version and the Spell method described below rely on a Level Upwardly animation every bit the trigger for a Reverse Shift Line. Alucard begins the game at Level i with 0 XP, and volition first level upward upon reaching 100 XP. The goal is to arrive at the room simply before you first run into Death having between 88 and 99 XP and with one terminal Warg to kill. Since you run into 7 Wargs prior to this point, worth 12 XP each, all you need to do is kill betwixt 1 and iii Zombies (worth 5 XP each) from the room where they spawn to accept the correct amount of feel, bold you impale all the Wargs you run across along the way. Upon reaching the last Warg, allow it to charge at y'all right equally y'all jump over it. Once it is on your left, you will hitting the brittle block at the base of the stairs, revealing a Turkey. Move to the right until you are touching the edge of the stairs, and equip the Neutron Flop. The next step requires careful timing, as y'all desire to actuate the Neutron Bomb at the exact moment y'all are walking to the left of a certain vertical line on the screen. Employ pause buffering and knowledge of the visual cues to time information technology correctly. Once you run across the Level Up animation outset to play, concord down the Dash button until the animation finishes and Alucard dashes. If done correctly, all that is left is to walk to the right confronting the stair, do a full jump to the right, and enter the next room. If you timed it correctly, you should see a cursory flicker as you enter the next room for a frame, and then immediately are transported to the room after it. Equally you climb the stairs in the adjacent room, and proceed to the room to the left at the top of the stairs, information technology is vital that you jump over the gap in that room and do not fall dorsum downward into the room where you would have encountered Death. Doing so will cause the game to get into a glitched country and will soft-lock you, ending the run.

SOTNDeathSkipMapBuffer.png Sotn neutron bomb death skip visual cues 2x.png

TODO: Stop describing the Neutron Bomb version of Death Skip

Spell Death Skip

TODO: Describe the Spell version of Death Skip

Big Toss Death Skip

The merely manner to execute the Big Toss Death Skip in a typical run is to utilize Luck Mode (TODO: Provide data on Luck Mode), and so this method is not valid for the Any% NSC category.

TODO: Depict the Big Toss version of Death Skip

Shop Glitch

As with Death Skip, there is more than one method of executing the Store Glitch. The Standard method of executing it uses the Faerie Card caused in the Library, and information technology and the other methods are detailed beneath.

Faerie Card Shop Glitch

Executing the Faerie Card Shop Glitch requires a high-value Gem (preferably a Garnet), and a Faerie Menu Relic which has not nevertheless been activated. It likewise requires that you accept non notwithstanding visited the Store in your run.

SOTNLibraryFaerieGlitch.png

  1. Stand up merely outside of the doorway to the Store
  2. While standing nevertheless, enable the Fearie Card Relic, and wait a few seconds for the Faerie to speak
  3. Once the Faerie begins to speak, quickly enter the Store while she is yet talking
  4. One time in the shop, open the Sell Gem menu
  5. While the Sell Gem bill of fare is all the same open, open up your Equipment carte du jour (without the Faerie glitch, you would ordinarily be prevented from accessing your Equipment menu while in the Shop)
  6. Equip the Garnet (or other Gem) you collected before
  7. Leave your Equipment carte du jour and return to the Sell Gem menu (note that your equipped Gem tin withal be sold)
  8. Sell the jewel you but equipped

At this point, you should have 255 of the Jewel you sold (thanks to an integer underflow that occurred when you sold the Precious stone you had equipped), which you can freely sell for enough money to purchase the Duplicator and other shop items.

Sword Brothers Shop Glitch

TODO: Depict Sword Brothers Shop Glitch

Wolf Floor Clip

TODO: Draw Wolf Floor Clip

Library Flooring Clip

TODO: Describe Library Floor Clip

Richter Skip

There are two methods of performing Richter Skip, i method using Wolf form, and some other method using Bat grade. Both methods are detailed below. The Wolf Method is office of the Standard Route for the Any% NSC category. The Bat Method can exist easier or more reliable for some players, but is slower to execute. The goal for both methods is to be able to unlock the camera in the expanse just exterior of the Throne Room. Doing so will trigger a glitch when yous attempt to enter the Throne Room, causing you to featherbed the fight with Richter birthday and triggering the cutscene that plays simply earlier you enter the Inverted Castle.

Wolf Method Richter Skip

The Wolf method of Richter Skip involves using a very precise jump at the top of the stairs while in Wolf form to jump over an invisible area that would unremarkably trigger the photographic camera to lock on to the hallway leading to the Throne Room. There is a 4-pixel window for the initial positioning for the Wolf's feet. Once you have your initial position right, you will need to tap left twice in quick succession, and tap the jump button on the frame immediately following your second left tap. The timing between your ii left taps may vary if you lot are on the outer edges of the proper positioning.

Sotn wolf method richter skip visual cues 2x.png

Once you execute the jump, you will be able to ostend that the glitch worked by looking at the peak of the screen. If the camera can move freely upwards and down while you are in the room later the bound and you can see moving clouds at the tiptop of the screen, and so the glitch was successful.

SOTNRichterSkipVisualConfirmation.png

Once you have confirmed that the camera is unlocked, all you need to practise now is proceed to the Throne Room to trigger the skip and go along on to the Inverted Castle.

Bat Method Richter Skip

Brief overview of steps: Reveal the hidden stairwell. Get into position. Bound into the room above. As yous fall, transform into Bat just as you return to the room below.

TODO: Terminate describing the Bat Method of Richter Skip

Breakless Richter Skip

TODO: Depict the variant of Wolf Richter Skip where you don't break the block beforehand.

Relic Skip

Relic Skip is the last of the major glitches that y'all perform in the Any% category. The master method for executing information technology involves using a Heart Refresh detail to activate a Reverse_Shift_Line (RSL). The Heart Refresh can be earned from ending the Prologue at the start of the game with nix Hearts.

Heart Refresh Relic Skip

SOTNRelicSkipPosition.png

The steps for executing the Eye Refresh Relic Skip are equally follows:

  1. Set up your sub-pixel to the right value
    1. While in bat grade, motility against the ledge briefly (this volition set Alucard's sub-pixel to the right value)
    2. Fly up plenty that you can exercise a canceled Wing Blast and land roughly virtually the position you need to setup the glitch (take care non to move frontward at all while flying upward and before attempting the Wing Boom, or you lot will ruin the setup and lesson the odds that the skip will work)
    3. Equip Centre Refresh
    4. Move into the correct position on the ledge and face to the left
  2. Execute a Contrary Shift Line
    1. Walk to the right immediately followed past activating the Center Refresh (at this point yous should be able to visually ostend whether or not your positioning was correct)
    2. While the Middle Refresh animation is playing, concord down the Nuance button and don't let go until Alucard Dashes afterward the Heart Refresh blitheness finishes
    3. Walk briefly confronting the ledge just before the doorway to the Relieve Room
    4. Jump onto the ledge and walk to the left into the Save Room
  3. Travel along the ceiling
    1. As soon as the second Blackness Screen appears, agree down the Bat Transform push (if you lot don't encounter the flicker of a 2nd Black Screen, return to the previous room and start the trick once more)
    2. Let go of the Bat Transform button once yous are repositioned into the ceiling of the room below the Save Room
    3. Perform six consecutive chained Wing Smashes while flying in the ceiling to the left
    4. Every bit the sixth Wing Smash finishes and Alucard untransforms, hold Upward and to the Left while mashing the Leap button (if at any signal y'all are forced out of the ceiling, yous will have to render to the room over again and start all over)
    5. Keep mashing the Jump button until the flickering stops and you are forced into the other Save Room just outside of the lift that leads to Dracula'due south chambers

TODO: Cease describing Relic Skip

Small-scale Glitches

Minor glitches are permitted in all categories of the game, and are ordinarily unintended mechanics or quirks of the game

TODO: Listing out the small-scale glitches

Save Corruption

Save corruption is put into its ain category, as information technology is the merely major glitch that is not allowed in whatsoever of the normal categories.

TODO: Describe the salvage corruption glitch

Source: https://castlevaniaspeedruns.com/Castlevania:_Symphony_of_the_Night:Glitches

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